The Sundance Film Festival is the largest independent film festival in the United States, and every year near the end of January, thousands descend upon Utah to watch the latest offerings of independent filmmakers from all over the world. Indie darlings like Little Miss Sunshine often debut at the festival, and there is always at least one hot ticket that leaves everyone scrambling. Many of the filmmakers are seeking distribution, so beneath the surface of the program itself there is a lot of wheeling-and-dealing. This year was no exception, but the denizens of the Sundance bargaining tables looked a little different this time around. Indie studios like A24 and Fox Searchlight were still there, but the big players were Amazon Studios and Netflix, with each of the streaming services purchasing rights to five films!
Multi-Film Essay
The Animation of Don Bluth, Part IV: A Last Hurrah and a Look Forward (1997-Present)
Previous Parts
The Seven Ages of Disney Animation
After an abysmal series of failures in the early 1990s, Bluth and Goldman were able to rebound from the terrible offerings and produce Anastasia (1997) and Titan A.E (2000) with Fox Animation Studios. These would be the last feature films to be produced by Bluth, as much of the time since then has been spent providing the animation for various videogames. However, there are plans from the team to continue producing animated features, but funding remains an issue to this day. Regardless, this period should be viewed not as a petered-out ending, but as a brief return-to-form for Bluth’s particular style of animation.
Plot and Theme’s Top Ten Movies of 2015, Plus Stray Observations!
Now that all of the days of 2015 are safely in the past, it is an appropriate time for me to take my shot at one of those heralded “Top 10” lists. This list comprises only movies released in 2015, and only contains movies which I had the opportunity to see (alas, no The Revenant or Macbeth). I will provide links to the actual reviews I did of each of these films, as well as an interesting (well, I suppose that’s debatable) observation that relates to each film. Also, feel free to yell at me in the comments about the patently incorrect opinions that I hold, or to lobby for your favorites.
The Animation of Don Bluth – Part III: Don Bluth Entertainment Struggles (1992-1995)
Previous Parts
Competing against the Disney Renaissance would be a challenge for any production company, animation or otherwise. While Disney was creating consecutive masterpieces, the films coming from Bluth and his newly created studio Don Bluth Entertainment steadily declined in quality until Bluth actually disowned a film because he despised the finished product. For fans of Bluth, this is a hard period upon which to reminisce. There are isolated moments where the magic of Bluth’s skill is still apparent, but by and large this period is a straight downward spiral. We start with a story featuring a rooster Elvis Presley with amnesia. Seriously.
The Animation of Don Bluth – Part II: Sullivan Bluth Studios and Commercial Success (1986-1989)
Previous Parts
In 1985, Don Bluth, John Pomeroy and Gary Goldman joined with Morris Sullivan and formed Sullivan Bluth Studios. The studio was initial founded in Van Nuys, California, but moved to Dublin, Ireland to take advantage of various financial incentives and escape union pressures. Their first two projects were collaborations with Steven Spielberg, but they eventually pursued independent projects as well. For this short period of time in the late ‘80s, Don Bluth animation reached its pinnacle of commercial and artistic success with three spectacular films: An American Tale, The Land Before Time, and All Dogs Go to Heaven.
The Animation of Don Bluth – Part I: Leaving Disney and Early Independence (1979 – 1984)
On September 13th, 1979 Disney animator Don Bluth turned 42 years old. He had worked as an animator on Disney feature films for the previous eight years, and was dissatisfied with the cost-cutting measures being employed there. Also, he felt that Disney had abandoned their roots of character-driven storytelling and meticulous animation in favor of churning out banal crowd-pleasers. This led Bluth, along with Gary Goldman, John Pomeroy and nine fellow Disney animators to abandon Disney and form Don Bluth Productions, their very own animation studio. Through financial struggles, ever-changing partnerships, and industry-wide strikes, Bluth and his collaborators were able to produce their own animated masterpieces which continue to delight.
The Ages of Disney Animation – Part VII: The Computer Age Renaissance
Previous Parts
Part I, Part II, Part III, Part IV, Part V, Part VI
In Part VII of The Seven Ages of Disney Animation, we finally reach the end of our (original*) journey: the age we currently exist in, The Computer Age Renaissance. Disney was finally able to utilize computer animation to create powerful stories and gorgeous sequences, but there are still some hand-drawn gems in this age, as well.
The Ages of Disney Animation – Part VI: The Second Age of Inconsistency
Previous Parts
Part I, Part II, Part III, Part IV, Part V
In Part VI of The Seven Ages of Disney Animation, we fall from the heights of the Five-Year Renaissance and into another age of inconsistency. While most Disney historians continue the Renaissance period for a few more years, I believe that the drop in quality from those films to the first few of these is sufficient to usher in a new age: The Second Age of Inconsistency.
The Ages of Disney Animation – Part V: The Five-Year Renaissance
Previous Parts
Part I, Part II, Part III, Part IV
In The Seven Ages of Disney Animation – Part V, we are rescued from the mundane and boring previous age and vaulted to the wonderful heights that are quintessential Disney. Those in my generation were lucky to be smack in the middle of Disney’s target demographic at this point in time, as we have not seen such consistently wonderful quality from the studio since. This is Disney’s return to form, this is Disney’s beauty realized, this is The Five-Year Renaissance.
The Ages of Disney Animation – Part IV: The Age of Inconsistency
Previous Parts
Nothing lasts forever, and in Part IV of The Seven Ages of Disney Animation we look at the inevitable fall from grace following Disney’s Golden Age. After the death of Walt Disney, the studio struggled to re-create the magic of the previous ages, and failed to produce a film rivaling the quality of any of their previous masterpieces. Due to the shaky quality and wandering narratives, I call this age, “The Age of Inconsistency”.